WIP

Game Settings

NameTypeDescription
game.title.enStringGame title in English.
game.novelBooleanEnable novel mode.
game.localeStringForce the language over the system locale setting.

game.title.en

game.novel

game.local

Language setting.

  • "": Use the system setting
  • "ja": Fix to Japanese
  • "en": Fix to English

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Font File Settings

Font 1

- Default font

- You can choose this font by adding \f{1} to a message

font.ttf1=system/font/rounded-l-mplus-1c-bold.ttf

Font 2

- You can choose this font by adding \f{2} to a message

#font.ttf2=

Font 3

- You can choose this font by adding \f{3} to a message

#font.ttf3=

Font 4

- You can choose this font by adding \f{4} to a message

#font.ttf4=

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Message Box Settings

Image of the message box

msgbox.image=system/message/msgbox.png

Animation

msgbox.anime.hide=system/message/msgbox-hide.anime msgbox.anime.show=system/message/msgbox-show.anime

Position of the message box

msgbox.x=0 msgbox.y=520

Margins for message box text in pixels

msgbox.margin.left=200 msgbox.margin.top=20 msgbox.margin.right=200 msgbox.margin.bottom=30

Line margin for message box text in pixels

(including character height)

msgbox.margin.line=40

Character margin for message box text in pixels

msgbox.margin.char=0

Font selection for the message box text (1,2,3,4)

msgbox.font.select=1

Font size of the message box text

msgbox.font.size=36

Font color of the message box text

msgbox.font.r=255 msgbox.font.g=255 msgbox.font.b=255

Font outline width and color of the text of the message box

msgbox.font.outline.width=0 msgbox.font.outline.r=0 msgbox.font.outline.g=0 msgbox.font.outline.b=0

Ruby size of the text of the message box

msgbox.font.ruby=10

Enable vertical writing of the text of the message box

msgbox.font.tategaki=false

Enable character backgroun fill

msgbox.fill.enable=false msgbox.fill.r=255 msgbox.fill.g=255 msgbox.fill.b=255

Enable dimming for the previous paragpaphs of the text of the message box

msgbox.dim.enable=false

Dimming color of the text of the message box

msgbox.dim.r=0 msgbox.dim.g=0 msgbox.dim.b=0

Dimming outline width and color of the text of the message box

msgbox.dim.outline.width=0 msgbox.dim.outline.r=0 msgbox.dim.outline.g=0 msgbox.dim.outline.b=0

Enable font color change of the seen messages of the message box

msgbox.seen.enable=false

Font color of the seen messages of the message box

msgbox.seen.r=0 msgbox.seen.g=0 msgbox.seen.b=0

Font outline width and color of the seen messages of the message box

msgbox.seen.outline.width=0 msgbox.seen.outline.r=0 msgbox.seen.outline.g=0 msgbox.seen.outline.b=0

Enable skip for unseen messages

msgbox.skip_unseen=false

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Name Box Settings

Enable the name box

- Disable the name box if you need the full screen novel style

namebox.enable=true

Image of the name box

namebox.image=system/message/namebox.png

Animation

namebox.anime.hide=system/message/namebox-hide.anime namebox.anime.show=system/message/namebox-show.anime

Position of the name box

namebox.x=80 namebox.y=450

Margins of the text of the name box in pixel

namebox.margin.top=5 namebox.margin.left=0

Enable centering of the text of the name box

namebox.centering=true

Font selection of the text of the name box (1,2,3,4)

namebox.font.select=1

Font size of the text of the name box

namebox.font.size=36

Font color of the text of the name box

namebox.font.r=255 namebox.font.g=255 namebox.font.b=255

Font outline width and color of the text of the name box

namebox.font.outline.width=0 namebox.font.outline.r=255 namebox.font.outline.g=255 namebox.font.outline.b=255

Ruby size of the text of the name box

namebox.font.ruby=10

Enable vertical writing of the text of the name box

namebox.font.tategaki=false

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Click Animation Settings

Position of the click animation

click.x=1060 click.y=660

Interval of the click animation

click.interval=1.0

Images of the click animation

click.image1=system/message/click1.png click.image2=system/message/click2.png #click.image3= #click.image4= #click.image5= #click.image6= #click.image7= #click.image8= #click.image9= #click.image10= #click.image11= #click.image12= #click.image13= #click.image14= #click.image15= #click.image16=

Enable auto move of the click animation

click.move=false

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Choose Box Settings

Font selection of the text of the choose boxes

choose.font.select=1

Font size of the the text of the choose boxes

choose.font.size=36

Font color of the text of the non-pointed choose box

choose.font.idle.r=255 choose.font.idle.g=255 choose.font.idle.b=255

Font outline width and color of the text of the non-pointed choose box

choose.font.idle.outline.width=0 choose.font.idle.outline.r=255 choose.font.idle.outline.g=255 choose.font.idle.outline.b=255

Font color of the text of the pointed choose box

choose.font.hover.r=255 choose.font.hover.g=0 choose.font.hover.b=0

Font outline width and color of the text of the pointed choose box

choose.font.hover.outline.width=0 choose.font.hover.outline.r=255 choose.font.hover.outline.g=255 choose.font.hover.outline.b=255

Ruby size of the text of the choose boxes

choose.font.ruby=10

Enable vertical writing of the text of the choose boxes

choose.font.tategaki=false

Sound effect for when the pointed choose box is changed

choose.change_se=system/choose/button.ogg

Sound effect for when a choose box is selected

choose.click_se=system/choose/button.ogg

Settings for the choose box 1

choose.box1.idle=system/choose/idle.png choose.box1.hover=system/choose/hover.png choose.box1.x=200 choose.box1.y=130 choose.box1.margin.top=15 choose.box1.idle_anime=system/choose/idle.anime choose.box1.hover_anime=system/choose/hover.anime

Settings for the choose box 2

choose.box2.idle=system/choose/idle.png choose.box2.hover=system/choose/hover.png choose.box2.x=200 choose.box2.y=220 choose.box2.margin.top=15 choose.box2.idle_anime=system/choose/idle.anime choose.box2.hover_anime=system/choose/hover.anime

Settings for the choose box 3

choose.box3.idle=system/choose/idle.png choose.box3.hover=system/choose/hover.png choose.box3.x=200 choose.box3.y=310 choose.box3.margin.top=15 choose.box3.idle_anime=system/choose/idle.anime choose.box3.hover_anime=system/choose/hover.anime

Settings for the choose box 4

choose.box4.idle=system/choose/idle.png choose.box4.hover=system/choose/hover.png choose.box4.x=200 choose.box4.y=400 choose.box4.margin.top=15 choose.box4.idle_anime=system/choose/idle.anime choose.box4.hover_anime=system/choose/hover.anime

Settings for the choose box 5

choose.box5.idle=system/choose/idle.png choose.box5.hover=system/choose/hover.png choose.box5.x=200 choose.box5.y=490 choose.box5.margin.top=15 choose.box5.idle_anime=system/choose/idle.anime choose.box5.hover_anime=system/choose/hover.anime

Settings for the choose box 6

choose.box6.idle=system/choose/idle.png choose.box6.hover=system/choose/hover.png choose.box6.x=200 choose.box6.y=580 choose.box6.margin.top=15 choose.box6.idle_anime=system/choose/idle.anime choose.box6.hover_anime=system/choose/hover.anime

Settings for the choose box 7

choose.box7.idle=system/choose/idle.png choose.box7.hover=system/choose/hover.png choose.box7.x=200 choose.box7.y=670 choose.box7.margin.top=15 choose.box7.idle_anime=system/choose/idle.anime choose.box7.hover_anime=system/choose/hover.anime

Settings for the choose box 8

choose.box8.idle=system/choose/idle.png choose.box8.hover=system/choose/hover.png choose.box8.x=200 choose.box8.y=760 choose.box8.margin.top=15 choose.box8.idle_anime=system/choose/idle.anime choose.box8.hover_anime=system/choose/hover.anime

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Save Data Settings

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Size of the save thumbnail

save.thumb.width=213 save.thumb.height=120

"New" mark image

#save.new_image=system/save/new.png

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System Button Settings

Enable the system button

sysbtn.enable=true

Images of the system button

sysbtn.idle=system/sysbtn/sysbtn-idle.png sysbtn.hover=system/sysbtn/sysbtn-hover.png

Anime

Hidden.

sysbtn.anime.out=system/sysbtn/anime-out.anime

Appearing.

sysbtn.anime.fadein=system/sysbtn/anime-fadein.anime

Appeared but not pointed.

sysbtn.anime.appear=system/sysbtn/anime-appear.anime

Hovered.

sysbtn.anime.hover=system/sysbtn/anime-hover.anime

Disappearing.

sysbtn.anime.fadeout=system/sysbtn/anime-fadeout.anime

Position of the system button

sysbtn.x=1183 sysbtn.y=48 sysbtn.width=100 sysbtn.height=100

Sound effects of the system button

#sysbtn.enter_se=se/click.ogg #sysbtn.leave_se=se/click.ogg #sysbtn.click_se=se/click.ogg

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Auto Mode Settings

Image of the auto mode banner

automode.image=system/message/auto.png

Animation

automode.anime.hide=system/message/auto-hide.anime automode.anime.show=system/message/auto-show.anime

Position of the auto mode banner

automode.x=0 automode.y=126

Sound effect for when entering the auto mode

#automode.enter_se=

Sound effect for when leaving the auto mode

#automode.leave_se=

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Skip Mode Settings

Image of the skip mode banner

skipmode.image=system/message/skip.png

Animation

skipmode.anime.hide=system/message/skip-hide.anime skipmode.anime.show=system/message/skip-show.anime

Position of the auto mode banner

skipmode.x=0 skipmode.y=126

Sound effect for when entering the skip mode

#skipmode.enter_se=

Sound effect for when leaving the auto mode

#skipmode.leave_se=

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GUI Settings

Font selection for the slot index text of the save/load GUI items

gui.save.index.font.select=1 gui.save.index.font.size=30 gui.save.index.font.r=255 gui.save.index.font.g=200 gui.save.index.font.b=200 gui.save.index.font.outline.width=0 gui.save.index.font.outline.r=0 gui.save.index.font.outline.g=0 gui.save.index.font.outline.b=0 gui.save.index.font.ruby=10 gui.save.index.font.tategaki=false gui.save.index.margin.char=3

Font selection for the date text of the save/load GUI items

gui.save.date.font.select=1 gui.save.date.font.size=30 gui.save.date.font.r=255 gui.save.date.font.g=255 gui.save.date.font.b=255 gui.save.date.font.outline.width=0 gui.save.date.font.outline.r=0 gui.save.date.font.outline.g=0 gui.save.date.font.outline.b=0 gui.save.date.font.ruby=10 gui.save.date.font.tategaki=false gui.save.date.margin.char=5

Font selection for the chapter text of the save/load GUI items

gui.save.chapter.font.select=1 gui.save.chapter.font.size=32 gui.save.chapter.font.r=255 gui.save.chapter.font.g=255 gui.save.chapter.font.b=255 gui.save.chapter.font.outline.width=2 gui.save.chapter.font.outline.r=32 gui.save.chapter.font.outline.g=32 gui.save.chapter.font.outline.b=32 gui.save.chapter.font.ruby=10 gui.save.chapter.font.tategaki=false gui.save.chapter.margin.char=5

Font selection for the message text of the save/load GUI items

gui.save.msg.font.select=1 gui.save.msg.font.size=22 gui.save.msg.font.r=255 gui.save.msg.font.g=255 gui.save.msg.font.b=255 gui.save.msg.font.outline.width=1 gui.save.msg.font.outline.r=32 gui.save.msg.font.outline.g=32 gui.save.msg.font.outline.b=32 gui.save.msg.font.ruby=10 gui.save.msg.font.tategaki=false gui.save.msg.margin.line=30 gui.save.msg.margin.char=0 gui.save.msg.multiline=true

Font selection of the name and the text of the history GUI items

gui.history.name.font.select=1 gui.history.name.font.size=34 gui.history.name.font.r=255 gui.history.name.font.g=245 gui.history.name.font.b=245 gui.history.name.font.outline.width=1 gui.history.name.font.outline.r=32 gui.history.name.font.outline.g=32 gui.history.name.font.outline.b=32 gui.history.name.font.ruby=10 gui.history.name.font.tategaki=false gui.history.name.margin.line=40 gui.history.name.margin.char=0

gui.history.text.font.select=1 gui.history.text.font.size=32 gui.history.text.font.r=255 gui.history.text.font.g=255 gui.history.text.font.b=255 gui.history.text.font.outline.width=1 gui.history.text.font.outline.r=32 gui.history.text.font.outline.g=32 gui.history.text.font.outline.b=32 gui.history.text.font.ruby=10 gui.history.text.font.tategaki=false gui.history.text.margin.line=40 gui.history.text.margin.char=0

Line quotation of the text of the history GUI items

gui.history.quote.name_separator=\n gui.history.quote.start=" gui.history.quote.end="

Hide the last history item

gui.history.hide_last=false

Font selection of the text of the text preview GUI item (1,2,3,4)

gui.preview.font.select=1

Font size of the text of the text preview GUI item

gui.preview.font.size=36

Font color of the text of the text preview GUI item

gui.preview.font.r=255 gui.preview.font.g=255 gui.preview.font.b=255

Font outline width and color of the text of the text preview GUI item

gui.preview.font.outline.width=0 gui.preview.font.outline.r=255 gui.preview.font.outline.g=255 gui.preview.font.outline.b=255

Ruby size of the text of the text preview GUI item

gui.preview.font.ruby=10

Enable vertical writing of the text of the text preview GUI item

gui.preview.font.tategaki=false

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Sound Settings

Initial value of the BGM track volume

sound.vol.bgm=1.0

Initial value of the voice track volume

sound.vol.voice=1.0

Initial value of the SE track volume

sound.vol.se=1.0

Initial value of the per-character volumes

sound.vol.per_character=1.0

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Character Settings

Character names

- for name translation, lip sync, auto focus, etc.

character.name1=Midori character.name1.en=Midori character.name1.zh-cn=美登利 character.name1.zh-tw=美登利 character.name1.ja=みどり

character.name2=Xiaoling character.name2.en=Xiaoling character.name2.zh-cn=小玲 character.name2.zh-tw=小玲 character.name2.ja=シャオリン

#character.name3= #character.name4= #character.name5= #character.name6= #character.name7= #character.name8= #character.name9= #character.name10= #character.name11= #character.name12= #character.name13= #character.name14= #character.name15= #character.name16= #character.name17= #character.name18= #character.name19= #character.name20= #character.name21= #character.name22= #character.name23= #character.name24= #character.name25= #character.name26= #character.name27= #character.name28= #character.name29= #character.name30= #character.name31= #character.name32=

Character image sub-folders (for lip sync and automatic focus)

character.folder1=ch/midori/ character.folder2=ch/xiaoling/ #character.folder3= #character.folder4= #character.folder5= #character.folder6= #character.folder7= #character.folder8= #character.folder9= #character.folder10= #character.folder11= #character.folder12= #character.folder13= #character.folder14= #character.folder15= #character.folder16= #character.folder17= #character.folder18= #character.folder19= #character.folder20= #character.folder21= #character.folder22= #character.folder23= #character.folder24= #character.folder25= #character.folder26= #character.folder27= #character.folder28= #character.folder29= #character.folder30= #character.folder31= #character.folder32=

Eye blinking interval in seconds

character.eyeblink.interval=4.0

Eye blinking frame length in seconds

character.eyeblink.frame=0.05

Lip synchronization frame length in seconds

character.lipsync.frame=0.04

Lip synchronization frame per characters

character.lipsync.chars=14

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Auto focus settings

Note: Not working yet on RC1

Auto focus on speaker / unfocus non-speakers on [text] with name

#autofocus.on_text_name=true

Auto unfocus all characters on [text] without name

#autofocus.on_text_no_name=true

Auto unfocus non-speakers on [ch]

#autofocus.on_ch=true

Auto unfocus all characters on [choose]

#autofocus.on_choose=true

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Stage Settings

Character margins in pixels

stage.ch_margin.bottom=0 stage.ch_margin.left=0 stage.ch_margin.right=0

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Kira Kira Effect Settings

Enable Kira Kira Effect (click effect animation)

kirakira.enable=false

Enable add-blend for Kira Kira Effect

kirakira.add_blend=false

Frame length for Kira Kira Effect in seconds

kirakira.frame=0.333

Images for Kira Kira Effect

#kirakira.image1=kira1.png #kirakira.image2=kira2.png #kirakira.image3=kira3.png #kirakira.image4=kira4.png #kirakira.image5= #kirakira.image6= #kirakira.image7= #kirakira.image8= #kirakira.image9= #kirakira.image10= #kirakira.image11= #kirakira.image12= #kirakira.image13= #kirakira.image14= #kirakira.image15= #kirakira.image16=

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Emoji

Emojis (1 to 32)

emoji.name1=heart emoji.image1=system/emoji/heart.png

emoji.name2=sweat emoji.image2=system/emoji/sweat.png

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Text-To-Speech

Enable TTS

tts.enable=false

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Release Mode (Install App Mode)

Enable Release Mode (writes save data to AppData)

release_mode.enable=false